Augmented Reality and Virtual Reality in Healthcare Industry Market Analysis by Type & by End user 2020 | IndustryARC
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Augmented reality and virtual reality in healthcare industry
Augmented Reality & Virtual Reality in Healthcare Market: Type (Augmented & Virtual Reality) End user (Surgical, Rehabilitation, Training, 3D Operation Room Simulations, Simulations, Diagnostics, Virtual Reality Exposure Therapy)-Forecast(2015-2020)
Report Code : HCR 0002
Published: 01 August, 2015   No. of pages: 240

  • Report Description
  • Table of Contents
  • Tables And Figures
  • Customization Options
Virtual reality (VR) is a computer-generated simulation of a real life situation or environment, wherein the individual immerses in an artificial scenario and have an experience which is not real. The Virtual Reality is widely used in healthcare, especially to treat psychological disorders such as a phobia or depression. Augmented Reality is a combination of the real world and the virtual world which provides the user a illusionary yet real experience. Augmented Reality is changing the way how the healthcare market works.

The Augmented Reality & Virtual Reality in Healthcare Market
report gives an in-depth segmentation of the market by Product Types like Spatial AR, Vision AR, Semi-Immersive VR, and Fully-Immersive VR. It is also segmented by End-Use Verticals and key geographic regions like Americas, Europe and Asia-pacific. Augmented Reality is widely used across applications such as Surgical Applications, Rehabilitation, Minimally Invasive Surgery, and Simulation and so on. Virtual Reality is being widely deployed across applications involving Diagnostics, Phobia Treatment, Dentistry, PTSD Treatment and so on.

Size of products and high cost of components limited the arena of VR and AR a few years back. But owing to reduction in the cost of components and gradual improvements in gesture recognition systems, the market saw a resurgence of the AR and VR market in healthcare systems.

Augmented Reality & Virtual Reality in Healthcare Market

Americas has led the market followed by Europe, Asia-Pacific and RoW regions, owing to the increased number of cardiovascular surgical applications and other invasive surgery replacements along with increasing healthcare government funding across the regions.

The top companies in the Augmented Reality and Virtual Reality in Healthcare market are:
  • Aruba Networks,
  • Foursquare,
  • Qualcomm,
  • Atheer,
  • OrcaMD,
  • Droiders,
  • Hologic Inc.,
  • Virtalis,
  • Unity Technologies,
  • Middle VR,
  • Oculus VR Inc.
  • Gowalla.

The emergence of new companies such as Worldviz LLC, Total Immersion Corporation will increase the competition in the market.

With Augmented Reality and Virtual Reality at the helm of healthcare, the future looks positive for the patients and healthcare professionals. Remote Patient Monitoring and conducting complex surgeries with immense precision from remote locations is just the tip of activities that can be performed with Augmented Reality and Virtual Reality. As far as patients are concerned, the drug label can be scanned to understand the benefits and composition of the drug.  Virtual Reality has started to gain traction owing to the attention garnered from government institutions and private players who aim to use the technology in various streams of healthcare such as neuroscience, psychology and pain management.
   

1. Global Augmented Reality & Virtual Reality in Healthcare Market Overview
2. Augmented Reality & Virtual Reality in Healthcare Market Executive Summary
3. Global Augmented Reality & Virtual Reality in Healthcare Market Landscape
   3.1. Market Share Analysis
   3.2. Comparative Analysis
      3.2.1. ProductBenchmarking
      3.2.2. Enduser profiling
      3.2.3. PatentAnalysis
      3.2.4. Top5 Financials Analysis
4. Augmented Reality & Virtual Reality in Healthcare Market Forces
   4.1. Market Drivers
   4.2. Market Constraints
   4.3. Market Challenges
   4.4. Attractiveness of the VR-AR Systems Industry
      4.4.1. Powerof Suppliers
      4.4.2. Powerof Customers
      4.4.3. Threatof New entrants
      4.4.4. Threatof Substitution
      4.4.5. Degreeof Competition
5. VR-AR in Healthcare Systems – Strategic Analysis
   5.1. Value Chain Analysis
   5.2. Pricing Analysis
   5.3. Opportunities Analysis
   5.4. Product/Market Life Cycle Analysis
   5.5. Suppliers and Distributors
6. Augmented Reality & Virtual Reality in Healthcare Market – Product Types Analysis
   6.1. Introduction
   6.2. Augmented Reality
      6.2.1. Spatial AR
      6.2.2. Vision based AR
      6.2.3. Wearable AR
   6.3. Virtual Reality
      6.3.1. Non-Immersive VR
      6.3.2. Semi-Immersive VR
      6.3.3. Fully-Immersive VR
7. Virtual and Augmented Reality in Healthcare Market – End Use Verticals Analysis
   7.1. Augmented Reality
      7.1.1. Surgical Applications
            7.1.1.1. Robotic Surgery
            7.1.1.2. Surgical Pre-Operative Assessment
      7.1.2. Rehabilitation
      7.1.3. Minimally Invasive Surgery
      7.1.4. Simulation
         7.1.4.1. Training
         7.1.4.2. Continuing Medical Education (CME)
      7.1.5. Others
   7.2. Virtual Reality
      7.2.1. Fully Immersive 3D Operation Room Simulations
      7.2.2. Diagnostics
      7.2.3. Phobia Treatment
      7.2.4. PTSD Treatment
      7.2.5. Dentistry
      7.2.6. Virtual Colonoscopy
      7.2.7. Virtual Reality Exposure Therapy (VRET)
      7.2.8. Others
8. Virtual and Augmented Reality in Healthcare Market – Geographic Analysis
   8.1. Introduction
   8.2. Americas
      8.2.1. North America
      8.2.2. Brazil
      8.2.3. Argentina
      8.2.4. Mexico
   8.3. Europe
      8.3.1. UK
      8.3.2. France
      8.3.3. Germany
   8.4. APAC
      8.4.1. China
      8.4.2. South Korea
      8.4.3. Japan
      8.4.4. Australia
   8.5. ROW
9. Augmented Reality & Virtual Reality in Healthcare Market Entropy
   9.1. New Product Launches
   9.2. M&As, Collaborations, JVs and Partnerships
10. Investment Opportunities – Analysis by Target companies/customers, Capital Investments, ROI, Payback Period and Source of Funds.
11. Company Reports (Overview, Financials, SWOT Analysis, Developments, Product Portfolio)
   11.1. Hologic Inc
   11.2. Artificial LifeInc
   11.3. Aruba Networks
   11.4. CAE Healthcare
   11.5. Eon Reality
   11.6. Foursquare
   11.7. Simulab Corp
   11.8. Simulaids Inc
   11.9. Gowalla
   11.10. Laerdal
   11.11. Laster Technologies
   11.12. Layar B.V
   11.13. VirtaMed
   11.14. Immersion Corp
   11.15. Oculus VR Inc
   11.16. Onstar LLC
   11.17. Qualcomm
   11.18. Samsung
   11.19. Therasim
   11.20. Total Immersion Inc
   11.21. Vuzix Corp
   11.22. WorldViz LLC
*More than 40 Companies are profiled in this Research Report, Complete List available on Request*
"*Financials would be provided on a best efforts basis for private companies"
12. Appendix
   12.1. Abbreviations
   12.2. Sources
   12.3. Research Methodology
   12.4. Bibliography
   12.5. Compilation of Expert Insights
   12.6. Disclaimer
List of Tables

Table 1. Global MIS (Robotics Surgery) Market Revenue, 2011 -2018 ($Million)
Table 2. Global MIS (Robotics Surgery) Market Revenue, by Region, 2011 -2018 ($Million)
Table 3. Patient Simulators Market, by Geography, 2011 – 2018 ($Million)
Table 4. Global Simulated Clinical Environments Market, by Type, 2011 – 2018 ($Million)
Table 5. Simulated Clinical Environments Market, by Geography, 2011 – 2018 ($Million)
Table 6. Live Environments Market, by Types, 2011-2018 ($Million)
Table 7. Live Environments Market, by Geography, 2011 – 2018 ($Million)
Table 8. Global Virtual Environment Market, by Type, 2011 – 2018 ($Million)
Table 9. Virtual Environments Market, by Geography, 2011 – 2018 ($Million)
Table 10. Second Life Market, by Geography, 2011 – 2018 ($Million)
Table 11. Serious Games Market, by Geography, 2011 – 2018 ($Million)
Table 12. Software Market, by Type 2011-2018 ($Million)
Table 13. Software Market, by Geography 2011- 2018 ($Million)
Table 14. Ancillary Products, 2011-2018 ($Million)
Table 15. Simulated Lab Equipment’s Market, by Types 2011-2018 ($Million)
Table 16. Manikin Specific Products Market, by Type 2011-2018 ($Million)
Table 17. Ancillary Products Market, by Geography 2011-2018 ($Million)
Table 18. Low/Mid Fidelity Task Trainers Market, by Types, 2011-2018, $ Million
Table 19. Low Fidelity Task Trainers Market, by Geography, 2011 – 2018 ($Million)
Table 20. Performance Recording Market, by Geography, 2011 – 2018 ($Million)
Table 21. Simulation Educational/Training Services Market, by Types, 2011-2018, ($Million)
Table 22. Simulation Training Services Market, by Geography, 2011 – 2018 ($Million)
Table 23. Custom Consulting Market, by Types, 2011-2018, ($Million)
Table 24. Vendor Based Training Services Market, by Type, 2011-2018, ($Million)
Table 25. Global Interventional Simulators Market, by Type, 2011 – 2018 ($Million)
Table 26. Interventional Simulators Market, by Geography, 2011 – 2018 ($Million)
Table 27. Surgical Simulators Market, by Geography, 2011 – 2018 ($Million)
Table 28. Cardiovascular Simulators Market, by Geography, 2011 – 2018 ($Million)
Table 29. IV Simulators Market, by Geography, 2011 – 2018 ($Million)
Table 30. Endovascular Simulators Market, by Geography, 2011 – 2018 ($Million)
Table 31. Ultrasound Simulators Market, by Geography, 2011 – 2018 ($Million)
Table 32. Global Imaging Simulation Market, by Type, 2011 – 2018 ($Million)
Table 33. Imaging Simulation Market, by Geography, 2011 – 2018 ($Million)
Table 34. Ultrasound Imaging Simulation Market, by Geography, 2011 – 2018 ($Million)
Table 35. Magnetic Resonance Imaging (MRI) Simulation Market, by Geography, 2011 – 2018 ($Thousand)
Table 36. Computed Tomography (CT) Simulation Market, by Geography, 2011 – 2018 ($Thousand)
Table 37. Positron Emission Tomography (PET) Simulation Market, by Geography, 2011 – 2018 ($Thousand)
Table 38. Global Dental Simulators Market Revenue, 2011 -2018 ($Million)
Table 39. Global Dental Simulators Market Revenue, by Region, 2011 -2018 ($Million)
Table 40. Global Tele - Rehabilitation Market Revenue, 2011 -2018 ($Million)
Table 41. Global Tele - Rehabilitation Market Revenue, by Region, 2011 -2018 ($Million)
Table 42. Global Virtual Colonoscopy Market Revenue, 2011 -2018 ($Million)
Table 43. Global Virtual Colonoscopy Market Revenue, by Region, 2011 -2018 ($Million)
Table 44. Medical Simulation Market, by Geography, 2011 – 2018 ($Million)
Table 45. North America: Healthcare/Medical Simulation Products & Services Market, by Type, 2011 – 2018 ($Million)
Table 46. North America: Medical Simulation Products & Services Market, by Country, 2011 – 2018 ($Million)
Table 47. North America: Patient Simulators Market, by Country, 2011 – 2018 ($Million)
Table 48. North America: Simulated Clinical Environments Market, by Type, 2011 – 2018 ($Million)
Table 49. North America: Simulated Clinical Environments Market, by Country, 2011 – 2018 ($Million)
Table 50. North America: Live Environments Market, by Country, 2011 – 2018 ($Million)
Table 51. North America: Virtual Environment Market, by Type, 2011 – 2018 ($Million)
Table 52. North America: Virtual Environments Market, by Countries, 2011-2018 ($Million)
Table 53. North America: Second Life Market, by Country, 2011 – 2018 ($Million)
Table 54. North America: Serious Games Market, by Country, 2011 – 2018 ($Million)
Table 55. North America: Interventional Simulators Market by Type, 2011 – 2018 ($Million)
Table 56. North America: Interventional Simulators Market, by Country, 2011 – 2018 ($Million)
Table 57. North America: Imaging Simulation Market, by Type, 2011 – 2018 ($Thousand)
Table 58. North America: Imaging Simulation Market, by Country, 2011 – 2018 ($Million)
Table 59. North America: Performance Recording Market, by Country, 2011 – 2018 ($Million)
Table 60. North America: Simulation Training Services Market, by Country, 2011 – 2018 ($Million)
Table 61. Europe: Medical Simulation Products & Services Market, by Type, 2011 – 2018 ($Million)
Table 62. Europe: Medical Simulation Products & Services Market, by Country, 2011 – 2018 ($Million)
Table 63. Europe: Patient Simulator Market, by Country, 2011 – 2018 ($Million)
Table 64. Europe: Simulated Clinical Environments Market, by Type, 2011 – 2018 ($Million)
Table 65. Europe: Simulated Clinical Environments Market, by Country, 2011 – 2018 ($Million)
Table 66. Europe: Live Environments Market, by Country Market, By Country, 2011 – 2018 ($Million)
Table 67. Europe: Virtual Environment Market, by Type, 2011 – 2018 ($Million)
Table 68. Europe: Virtual Environments Market, by Country, 2011 – 2018 ($Million)
Table 69. Europe: Second Life Market, by Country, 2011 – 2018 ($Thousand)
Table 70. Europe: Serious Games Market, by Country, 2011 – 2018 ($Million)
Table 71. Europe: Interventional Simulators Market, by Type, 2011 – 2018 ($Million)
Table 72. Europe: Interventional Simulators Market, by Country, 2011 – 2018 ($Million)
Table 73. Europe: Imaging Simulation Market, by Type, 2011 – 2018 ($Thousand)
Table 74. Europe: Imaging Simulation Market, by Country, 2011 – 2018 ($Million)
Table 75. Europe: Performance Recording Market, by Country, 2011 – 2018 ($Million)
Table 76. Europe: Simulation Training Services Market, by Country, 2011 – 2018 ($Million)
Table 77. Asia-Pacific: Healthcare/Medical Simulation Products & Services Market, by Type, 2011 – 2018 ($Million)
Table 78. Asia-Pacific: Healthcare/Medical Simulation Products & Services Market, by Country, 2011 – 2018 ($Million)
Table 79. Asia-Pacific: Patient Simulator Market, by Country, 2011 – 2018 ($Million)
Table 80. Asia-Pacific: Simulated Clinical Environments Market, by Type, 2011 – 2018 ($Million)
Table 81. Asia-Pacific: Simulated Clinical Environments Market, by Country, 2011 – 2018 ($Million)
Table 82. Asia-Pacific: Live Environments Market, by Country, 2011 – 2018 ($Million)
Table 83. Asia-Pacific: Virtual Environment Market, by Type, 2011 – 2018 ($Million)
Table 84. Asia-Pacific: Virtual Environments Market, by Country, 2011 – 2018 ($Million)
Table 85. Asia-Pacific: Second Life Market, by Country, 2011 – 2018 ($Thousand)
Table 86. Asia-Pacific: Serious Games Market, by Country, 2011 – 2018 ($Million)
Table 87. Asia-Pacific: Interventional Simulators Market by Type, 2011 – 2018 ($Million)
Table 88. Asia-Pacific: Interventional Simulators Market, by Country, 2011 – 2018 ($Million)
Table 89. Asia-Pacific: Imaging Simulation Market, by Type, 2011 – 2018 ($Thousand)
Table 90. Asia-Pacific: Imaging Simulation Market, by Country, 2011 – 2018 ($Thousand)
Table 91. Asia-Pacific: Performance Recording Market, by Country,2011 – 2018 ($Thousand)
Table 92. Asia-Pacific: Simulation Training Services Market, by Country, 2011 – 2018 ($Million)
Table 93. Row: Medical Simulation Products & Services Market, by Type, 2011 – 2018 ($Million)
Table 94. Row: Medical Simulation Products & Services Market, by Country, 2011 – 2018 ($Million)
Table 95. Row: Patient Simulator Market, by Country, 2011 – 2018 ($Million)
Table 96. Row: Simulated Clinical Environments Market, by Type, 2011– 2018 ($Million)
Table 97. Row: Simulated Clinical Environments Market, by Country, 2011 – 2018 ($Million)
Table 98. Row: Live Environments Market, by Country Market, by Country, 2011 – 2018 ($Million)
Table 99. Row: Virtual Environment Market, by Type, 2011 – 2018 ($Million)
Table 100. Row: Virtual Environments Market, by Country, 2011 – 2018 ($Million)
Table 101. Row: Second Life Market, by Country, 2011 – 2018 ($Thousand)
Table 102. Row: Serious Games Market, by Country, 2011 – 2018 ($Thousand)
Table 103. Row: Interventional Simulators Market by Type, 2011 – 2018 ($Thousand)
Table 104. Row: Interventional Simulators Market, by Country, 2011 – 2018 ($Thousand)
Table 105. Row: Imaging Simulation Market, by Type, 2011 – 2018 ($Thousand)
Table 106. Row: Imaging Simulation Market, by Country, 2011 – 2018 ($Thousand)
Table 107. Row: Performance Recording Market, by Country, 2011 – 2018 ($Thousand)
Table 108. Row: Simulation Training Services Market, by Country, 2011 – 2018 ($Thousand)
Table 109. Mergers & Acquisitions, 2010 – 2012
Table 110. Agreements, Partnerships, Collaborations, Contracts & Joint Ventures, 2010 – 2013
Table 111. New Product Launch, 2010 – 2013
Table 112. Expansion, 2010 – 2012
Table 113. Other Developments, 2010 – 2013
Table 114. CAE, Ltd.: Total Revenue and R&D Expenditure, 2010 – 2012 ($Million)
Table 115. CAE, Ltd.: Total Revenue, by Segment, 2010 – 2012 ($Million)
Table 116. CAE, Ltd.: Total Revenue, by Geography, 2010 – 2012 ($Million)
Table 117. Immersion Corporation: Total Revenue and R&D Expenditure, 2010 – 2012 ($Million)
Table 118. Immersion Corporation: Total Revenue, by Segment, 2010 – 2012 ($Million)
Table 119. Immersion Corporation: Total Revenue, by Geography, 2010 – 2012 ($Million)
 

List of Figures

Figure 1. Market Segmentation of Augmented Reality in Healthcare
Figure 2. Market Segmentation of Virtual Reality in Healthcare
Figure 3. Global Augmented Reality & Virtual Reality in Healthcare Market, 2013 – 2018 ($Million)
Figure 4. Virtual and Augmented Reality- Value Chain Analysis
Figure 5. Key Growth Strategies, 2010 – 2013
Figure 6. Key Players Focusing on New Product Launch, 2010 – 2013
Figure 7. Key Players Focusing on Agreements, Partnerships, Collaborations, Contracts and Joint Ventures, 2010 – 2013
Figure 8. Key Players Focusing on Mergers & Acquisitions, 2010 – 2013

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