Augmented Reality & Virtual Reality Market for Commerce Industry - Forecast(2024 - 2030)

Report Code: ITR 0080 Report Format: PDF + Excel

AR and VR in Commerce Market Overview

The market for AR and VR in Commerce is forecast to reach $3.2 billion by 2026, growing at a CAGR of 28.4% from 2021 to 2026. The market is driven by increasing popularity of Augmented & Virtual Reality Devices due to better user engagement with high recall rate. The commerce industry saw a huge change when e-commerce concept gained mass adoption. Prominent companies such as Walmart, Blockbuster suffered when people began purchasing products online, and players such as Amazon, eBay and Netflix gathered the majority of market share. Augmented reality and virtual reality could become an extension to e-commerce. For example, recently, IKEA launched an application called “IKEA Place” which allows users to view the furniture products as if they were placed in the user’s home. This would help speed up the purchase decision process. Although this technology is not expected to reach the heights of success as that of e-commerce, it will still be vital going forward.

Report Coverage

The report: “AR and VR in Commerce Market– Forecast (2021-2026)”, by IndustryARC covers an in-depth analysis of the following segments of the AR and VR in Commerce Market.
By Type – AR (Software and Services), VR (Software and Services)
By Platform – Head Mounted Display, Head Up Display, Handheld Device, Mobile Devices, Projector and Wall Display.
By End Use Industry – Tourism, Retail, E-Commerce and Advertisement.
By Geography - North America (U.S, Canada, Mexico), South America(Brazil, Argentina and others), Europe (Germany, UK, France, Italy, Spain, Russia and Others), APAC(China, Japan India, SK, Aus and Others), and RoW (Middle east and Africa).

Key Takeaways

  • Augmented Reality and Virtual Reality has opened up new avenues for Commerce Industry. V-Commerce (Virtual Commerce, which is Augmented and Virtual Reality integrated Commerce) has brought in quite a remarkable change in the online retail world, as Augmented Reality doesn't require or requires less hardware and requires devices that most people are familiar with such as tablets and smartphones.
  • Both Augmented Reality and Virtual Reality technically elaborates the scope of E-Commerce and took the interaction to a whole new level altogether.
  • As per IndustryARC research, more than 60% of online shoppers prefer to purchase items that offer Augmented Reality on websites in one way or the other. It’s inarguable fact that both Augmented Reality and Virtual Reality has increased user interaction for many companies and helped them to upsurge their user base. 

AR and VR in Commerce Market Segment Analysis - By Platform

In Platform Segment, mobile phones stood as the fastest growing subset with an estimated CAGR of 35% during the forecast period. MAR (Mobile Augmented Reality) is expected to account for more than 52% of AR Application Market by 2026. The significant focus of companies in developing MAR solutions is expected to drive market growth. Facebook will be providing users an augmented reality experience via advertisements in the application. Users of the application may view fashion goods such as eye glasses and shoes, and try them on virtually. Many other companies have similarly developed solutions focused on the mobile market particularly for E-Commerce application.

AR and VR in Commerce Market Segment Analysis - By End Use Industry

AR and VR in commerce sector is driven by rising number of AR solutions focused on the E-Commerce market. Augmented Commerce is currently being used by various retailers to sell their products such as IKEA (Furniture), Converse (Shoes), eBay (FMCG), Amazon (FMCG), etc. Augmented Commerce could be used by organizations to allow users to try games, clothes, furniture, cars, etc. before purchase. People could view what a flat would look like (and features like paint and furniture) by walking around through the application, and another application allows users to view the interior and exterior of various cars. Google has made a huge investment in an ecommerce giant that was making use of augmented reality technology to boost its sales. Google has previously invested in companies that are developing upcoming technology such as DeepMind AI. Similar investments are expected from organizations that want to leverage the technology for their operations.

AR and VR in Commerce Market Segment Analysis - By Geography

North America region holds the largest market share in the Artificial Intelligence in Commerce Market at 42% in 2020. However, APAC witnesses highest growth during the forecast period and is expected to reach. Americas Artificial Intelligence in Commerce market is mainly driven by the higher penetration of the AR and VR technology among the tech savvy people.  The key applications including Tourism, E-learning, and E-commerce among others. 

AR and VR in Commerce Market Drivers

Rising Investment from Market Leaders

The market for AR and VR is rising due to increased investment from market leading players. Facebook integrating augmented reality ads into its application: Facebook will be providing users an augmented reality experience via advertisements in the application. Users of the application may view fashion goods such as eye glasses and shoes, and try them on virtually. 

IKEA introduced an AR app named Place, which enables Apple users to set IKEA furniture in their apartments and preview an interior before buying products. Thanks to this solution potential customers can choose furniture easier.. eBay collaborated with local firm to open virtual stores in Australia. eBay was one of the first movers in the market, when the industry began developing applications for this technology. Amazon is also offering VR experiences in select cities. Amazon is trialling VR with a view to boost their Prime Day sales. Another e-commerce giant, eBay did the same in 2016 in Australia. We can expect these big players raise the awareness of the technology through such events before potential app launches thus driving market awareness and thereby the market.

Rising Focus on Improving Customer Experience

Augmented Reality & Virtual Reality is a perfect mix of technologies to engage a customer. A memorable happy experience often leads to a satisfied customer. AR/VR technologies are likely to give an enriching experience to the customer which increases the chances of customer satisfaction significantly. As this technology is meant to make it easy and memorable for customers and it is likely to have an upper hand in leading to satisfied customers for companies as well. Customer engagement and Interactivity is not only required after onboarding the customer but is important to aware and attract as well. These AR/VR technologies can extensively be used as marketing tools to spread awareness about a product. This enhanced customer experience offered through AR and VR solutions will drive market growth.

AR and VR in Commerce Market Challenges

Lack of Awareness of AR Content

The biggest challenge with AR is the lack of awareness of AR content from consumers. AR and VR content can come in many forms, and this could be a cause for confusion. There’s still not much clarity over whether consumers are aware these tools are available to them, or if they realize they’re engaging with AR or VR when they use them. In a recent research study conducted by GWI in the UK and U.S., we found that over 90% of consumers in these markets are aware of VR, with around 65% saying they’re aware of AR. Awareness of AR hovers between the 70-75% mark among the 16-44 age group, but drops dramatically among 45-54s (56%) and 55-64s (44%). By gender, males (71%) display a notably higher level of awareness of AR compared to women (59%). This has resulted in limited focus on the AR market especially for applications outside gaming.

Market Landscape

Product launches, acquisitions, and R&D activities are key strategies adopted by players in the AR and VR market in Commerce. Key Companies operating in the market include Amazon, Ikea, Facebook, Sephora, BMW, Harley Davidson, Sotheby and various other companies.

Acquisitions/Technology Launches/Partnerships

  • Amazon is trialing VR in a few selected cities in India, with a view to boost their Prime Day sales. 
  • Facebook will be providing users an augmented reality experience via advertisements in the application. Users of the application may view fashion goods such as eye glasses and shoes, and try them on virtually.

1. Augmented Reality & Virtual Reality Market for Commerce Industry - Overview
1.1. Definitions and Scope
2. Augmented Reality & Virtual Reality Market for Commerce Industry - Executive summary
2.1. Market Revenue, Market Size and Key Trends by Company
2.2. Key Trends by type of Application
2.3. Key Trends segmented by Geography
3. Augmented Reality & Virtual Reality Market for Commerce Industry 
3.1. Comparative analysis
3.1.1. Product Benchmarking - Top 10 companies
3.1.2. Top 5 Financials Analysis
3.1.3. Market Value split by Top 10 companies
3.1.4. Patent Analysis - Top 10 companies
3.1.5. Pricing Analysis 
4. Augmented Reality & Virtual Reality Market for Commerce Industry – Startup companies Scenario Premium
4.1. Top 10 startup company Analysis by
4.1.1. Investment
4.1.2. Revenue
4.1.3. Market Shares
4.1.4. Market Size and Application Analysis
4.1.5. Venture Capital and Funding Scenario
5. Augmented Reality & Virtual Reality Market for Commerce Industry – Industry Market Entry Scenario Premium
5.1. Regulatory Framework Overview
5.2. New Business and Ease of Doing business index
5.3. Case studies of successful ventures
5.4. Customer Analysis – Top 10 companies
6. Augmented Reality & Virtual Reality Market for Commerce Industry Forces
6.1. Drivers
6.2. Constraints
6.3. Challenges
6.4. Porters five force model
6.4.1. Bargaining power of suppliers
6.4.2. Bargaining powers of customers
6.4.3. Threat of new entrants
6.4.4. Rivalry among existing players
6.4.5. Threat of substitutes 
7. Augmented Reality & Virtual Reality Market for Commerce Industry -Strategic analysis
7.1. Value chain analysis
7.2. Opportunities analysis
7.3. Product life cycle
7.4. Suppliers and distributors Market Share
8. Augmented Reality & Virtual Reality Market for Commerce Industry – By Type (Market Size -$Million / $Billion)
8.1. Market Size and Market Share Analysis 
8.2. Application Revenue and Trend Research
8.3. Product Segment Analysis
8.3.1. Introduction
8.3.2. Augmented Reality
8.3.2.1. Software
8.3.2.2. Service
8.3.3. Virtual Reality
8.3.3.1. Software
8.3.3.2. Service
9. Augmented Reality & Virtual Reality Market for Commerce Industry – By Application (Market Size -$Million / $Billion)
9.1. Introduction
9.2. Gaming
9.3. Home-furnishing
9.4. Hospitality
9.5. Real Estate
9.6. Fashion
9.7. Automotive
9.8. Education
9.9. Art & Entertainment
9.9.1. Sport
9.9.2. Film
9.9.3. Concert & Event
9.9.4. Literature
9.10. Others
10. Augmented Reality & Virtual Reality - By Geography (Market Size -$Million / $Billion)
10.1. Augmented Reality & Virtual Reality Market for Commerce Industry - North America Segment Research
10.2. North America Market Research (Million / $Billion)
10.2.1. Segment type Size and Market Size Analysis 
10.2.2. Revenue and Trends
10.2.3. Application Revenue and Trends by type of Application
10.2.4. Company Revenue and Product Analysis
10.2.5. North America Product type and Application Market Size
10.2.5.1. U.S.
10.2.5.2. Canada 
10.2.5.3. Mexico 
10.2.5.4. Rest of North America
10.3. Augmented Reality & Virtual Reality - South America Segment Research
10.4. South America Market Research (Market Size -$Million / $Billion)
10.4.1. Segment type Size and Market Size Analysis 
10.4.2. Revenue and Trends
10.4.3. Application Revenue and Trends by type of Application
10.4.4. Company Revenue and Product Analysis
10.4.5. South America Product type and Application Market Size
10.4.5.1. Brazil  
10.4.5.2. Venezuela
10.4.5.3. Argentina
10.4.5.4. Ecuador
10.4.5.5. Peru
10.4.5.6. Colombia 
10.4.5.7. Costa Rica
10.4.5.8. Rest of South America
10.5. Augmented Reality & Virtual Reality - Europe Segment Research
10.6. Europe Market Research (Market Size -$Million / $Billion)
10.6.1. Segment type Size and Market Size Analysis 
10.6.2. Revenue and Trends
10.6.3. Application Revenue and Trends by type of Application
10.6.4. Company Revenue and Product Analysis
10.6.5. Europe Segment Product type and Application Market Size
10.6.5.1. U.K  
10.6.5.2. Germany 
10.6.5.3. Italy 
10.6.5.4. France
10.6.5.5. Netherlands
10.6.5.6. Belgium
10.6.5.7. Spain
10.6.5.8. Denmark
10.6.5.9. Rest of Europe
10.7. Augmented Reality & Virtual Reality – APAC Segment Research
10.8. APAC Market Research (Market Size -$Million / $Billion)
10.8.1. Segment type Size and Market Size Analysis 
10.8.2. Revenue and Trends
10.8.3. Application Revenue and Trends by type of Application
10.8.4. Company Revenue and Product Analysis
10.8.5. APAC Segment – Product type and Application Market Size
10.8.5.1. China 
10.8.5.2. Australia
10.8.5.3. Japan 
10.8.5.4. South Korea
10.8.5.5. India
10.8.5.6. Taiwan
10.8.5.7. Malaysia
11. Augmented Reality & Virtual Reality Market for Commerce Industry - Entropy
11.1. New product launches
11.2. M&A's, collaborations, JVs and partnerships
12. Augmented Reality & Virtual Reality Market for Commerce Industry – Industry / Segment Competition landscape Premium
12.1. Market Share Analysis
12.1.1. Market Share by Country- Top companies
12.1.2. Market Share by Region- Top 10 companies
12.1.3. Market Share by type of Application – Top 10 companies
12.1.4. Market Share by type of Product / Product category- Top 10 companies
12.1.5. Market Share at global level- Top 10 companies
12.1.6. Best Practises for companies
13. Augmented Reality & Virtual Reality Market for Commerce Industry – Key Company List by Country Premium
14. Augmented Reality & Virtual Reality Market for Commerce Industry Company Analysis
14.1. Market Share, Company Revenue, Products, M&A, Developments
14.2. eBay
14.3. Amazon
14.4. Ikea
14.5. Facebook
14.6. Sephora
14.7. BMW
14.8. Harley Davidson
14.9. Sotheby
14.10. Company 9
14.11. Company 10
14.12. Company 11 and more
"*Financials would be provided on a best efforts basis for private companies"
15. Augmented Reality & Virtual Reality Market for Commerce Industry -Appendix
15.1. Abbreviations
15.2. Sources
16. Augmented Reality & Virtual Reality Market for Commerce Industry -Methodology Premium
16.1. Research Methodology
16.1.1. Company Expert Interviews
16.1.2. Industry Databases
16.1.3. Associations
16.1.4. Company News
16.1.5. Company Annual Reports
16.1.6. Application Trends
16.1.7. New Products and Product database
16.1.8. Company Transcripts
16.1.9. R&D Trends
16.1.10. Key Opinion Leaders Interviews
16.1.11. Supply and Demand Trends
List of Tables:

Table 1: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Overview 2021-2026
Table 2: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Leader Analysis 2018-2019 (US$)
Table 3: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Product Analysis 2018-2019 (US$)
Table 4: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) End User Analysis 2018-2019 (US$)
Table 5: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Patent Analysis 2013-2018* (US$)
Table 6: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Financial Analysis 2018-2019 (US$)
Table 7: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Driver Analysis 2018-2019 (US$)
Table 8: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Challenges Analysis 2018-2019 (US$)
Table 9: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Constraint Analysis 2018-2019 (US$)
Table 10: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Supplier Bargaining Power Analysis 2018-2019 (US$)
Table 11: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Buyer Bargaining Power Analysis 2018-2019 (US$)
Table 12: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Threat of Substitutes Analysis 2018-2019 (US$)
Table 13: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Threat of New Entrants Analysis 2018-2019 (US$)
Table 14: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Degree of Competition Analysis 2018-2019 (US$)
Table 15: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value Chain Analysis 2018-2019 (US$)
Table 16: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Pricing Analysis 2021-2026 (US$)
Table 17: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Opportunities Analysis 2021-2026 (US$)
Table 18: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Product Life Cycle Analysis 2021-2026 (US$)
Table 19: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Supplier Analysis 2018-2019 (US$)
Table 20: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Distributor Analysis 2018-2019 (US$)
Table 21: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Trend Analysis 2018-2019 (US$)
Table 22: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Size 2018 (US$)
Table 23: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Forecast Analysis 2021-2026 (US$)
Table 24: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Sales Forecast Analysis 2021-2026 (Units)
Table 25: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume, By Device, 2021-2026 ($)
Table 26: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) By Device, Revenue & Volume, By Augmented Reality Devices, 2021-2026 ($)
Table 27: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) By Device, Revenue & Volume, By Virtual Reality Devices, 2021-2026 ($)
Table 28: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume, By Application, 2021-2026 ($)
Table 29: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) By Application, Revenue & Volume, By Tourism, 2021-2026 ($)
Table 30: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) By Application, Revenue & Volume, By E-Learning, 2021-2026 ($)
Table 31: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) By Application, Revenue & Volume, By e-Commerce, 2021-2026 ($)
Table 32: Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) By Application, Revenue & Volume, By Advertisments, 2021-2026 ($)
Table 33: North America Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume, By Device, 2021-2026 ($)
Table 34: North America Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume, By Application, 2021-2026 ($)
Table 35: South america Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume, By Device, 2021-2026 ($)
Table 36: South america Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume, By Application, 2021-2026 ($)
Table 37: Europe Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume, By Device, 2021-2026 ($)
Table 38: Europe Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume, By Application, 2021-2026 ($)
Table 39: APAC Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume, By Device, 2021-2026 ($)
Table 40: APAC Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume, By Application, 2021-2026 ($)
Table 41: Middle East & Africa Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume, By Device, 2021-2026 ($)
Table 42: Middle East & Africa Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume, By Application, 2021-2026 ($)
Table 43: Russia Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume, By Device, 2021-2026 ($)
Table 44: Russia Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume, By Application, 2021-2026 ($)
Table 45: Israel Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume, By Device, 2021-2026 ($)
Table 46: Israel Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume, By Application, 2021-2026 ($)
Table 47: Top Companies 2018 (US$) Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume
Table 48: Product Launch 2018-2019 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume
Table 49: Mergers & Acquistions 2018-2019 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device), Revenue & Volume


List of Figures:

Figure 1: Overview of Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) 2021-2026
Figure 2: Market Share Analysis for Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) 2018 (US$)
Figure 3: Product Comparison in Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) 2018-2019 (US$)
Figure 4: End User Profile for Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) 2018-2019 (US$)
Figure 5: Patent Application and Grant in Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) 2013-2018* (US$)
Figure 6: Top 5 Companies Financial Analysis in Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) 2018-2019 (US$)
Figure 7: Market Entry Strategy in Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) 2018-2019
Figure 8: Ecosystem Analysis in Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) 2018
Figure 9: Average Selling Price in Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) 2021-2026
Figure 10: Top Opportunites in Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) 2018-2019
Figure 11: Market Life Cycle Analysis in Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device)
Figure 12: GlobalBy Device Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Revenue, 2021-2026 ($)
Figure 13: GlobalBy Application Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Revenue, 2021-2026 ($)
Figure 14: Global Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) - By Geography
Figure 15: Global Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, By Geography, 2021-2026 ($) 
Figure 16: Global Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) CAGR, By Geography, 2021-2026 (%)
Figure 17: North America Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 18: US Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 19: US GDP and Population, 2018-2019 ($)
Figure 20: US GDP – Composition of 2018, By Sector of Origin
Figure 21: US Export and Import Value & Volume, 2018-2019 ($)
Figure 22: Canada Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 23: Canada GDP and Population, 2018-2019 ($)
Figure 24: Canada GDP – Composition of 2018, By Sector of Origin
Figure 25: Canada Export and Import Value & Volume, 2018-2019 ($)
Figure 26: Mexico Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 27: Mexico GDP and Population, 2018-2019 ($)
Figure 28: Mexico GDP – Composition of 2018, By Sector of Origin
Figure 29: Mexico Export and Import Value & Volume, 2018-2019 ($)
Figure 30: South America Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 31: Brazil Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 32: Brazil GDP and Population, 2018-2019 ($)
Figure 33: Brazil GDP – Composition of 2018, By Sector of Origin
Figure 34: Brazil Export and Import Value & Volume, 2018-2019 ($)
Figure 35: Venezuela Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 36: Venezuela GDP and Population, 2018-2019 ($)
Figure 37: Venezuela GDP – Composition of 2018, By Sector of Origin
Figure 38: Venezuela Export and Import Value & Volume, 2018-2019 ($)
Figure 39: Argentina Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 40: Argentina GDP and Population, 2018-2019 ($)
Figure 41: Argentina GDP – Composition of 2018, By Sector of Origin
Figure 42: Argentina Export and Import Value & Volume, 2018-2019 ($)
Figure 43: Ecuador Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 44: Ecuador GDP and Population, 2018-2019 ($)
Figure 45: Ecuador GDP – Composition of 2018, By Sector of Origin
Figure 46: Ecuador Export and Import Value & Volume, 2018-2019 ($)
Figure 47: Peru Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 48: Peru GDP and Population, 2018-2019 ($)
Figure 49: Peru GDP – Composition of 2018, By Sector of Origin
Figure 50: Peru Export and Import Value & Volume, 2018-2019 ($)
Figure 51: Colombia Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 52: Colombia GDP and Population, 2018-2019 ($)
Figure 53: Colombia GDP – Composition of 2018, By Sector of Origin
Figure 54: Colombia Export and Import Value & Volume, 2018-2019 ($)
Figure 55: Costa Rica Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 56: Costa Rica GDP and Population, 2018-2019 ($)
Figure 57: Costa Rica GDP – Composition of 2018, By Sector of Origin
Figure 58: Costa Rica Export and Import Value & Volume, 2018-2019 ($)
Figure 59: Europe Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 60: U.K Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 61: U.K GDP and Population, 2018-2019 ($)
Figure 62: U.K GDP – Composition of 2018, By Sector of Origin
Figure 63: U.K Export and Import Value & Volume, 2018-2019 ($)
Figure 64: Germany Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 65: Germany GDP and Population, 2018-2019 ($)
Figure 66: Germany GDP – Composition of 2018, By Sector of Origin
Figure 67: Germany Export and Import Value & Volume, 2018-2019 ($)
Figure 68: Italy Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 69: Italy GDP and Population, 2018-2019 ($)
Figure 70: Italy GDP – Composition of 2018, By Sector of Origin
Figure 71: Italy Export and Import Value & Volume, 2018-2019 ($)
Figure 72: France Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 73: France GDP and Population, 2018-2019 ($)
Figure 74: France GDP – Composition of 2018, By Sector of Origin
Figure 75: France Export and Import Value & Volume, 2018-2019 ($)
Figure 76: Netherlands Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 77: Netherlands GDP and Population, 2018-2019 ($)
Figure 78: Netherlands GDP – Composition of 2018, By Sector of Origin
Figure 79: Netherlands Export and Import Value & Volume, 2018-2019 ($)
Figure 80: Belgium Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 81: Belgium GDP and Population, 2018-2019 ($)
Figure 82: Belgium GDP – Composition of 2018, By Sector of Origin
Figure 83: Belgium Export and Import Value & Volume, 2018-2019 ($)
Figure 84: Spain Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 85: Spain GDP and Population, 2018-2019 ($)
Figure 86: Spain GDP – Composition of 2018, By Sector of Origin
Figure 87: Spain Export and Import Value & Volume, 2018-2019 ($)
Figure 88: Denmark Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 89: Denmark GDP and Population, 2018-2019 ($)
Figure 90: Denmark GDP – Composition of 2018, By Sector of Origin
Figure 91: Denmark Export and Import Value & Volume, 2018-2019 ($)
Figure 92: APAC Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 93: China Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026
Figure 94: China GDP and Population, 2018-2019 ($)
Figure 95: China GDP – Composition of 2018, By Sector of Origin
Figure 96: China Export and Import Value & Volume, 2018-2019 ($) Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) China Export and Import Value & Volume, 2018-2019 ($)
Figure 97: Australia Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 98: Australia GDP and Population, 2018-2019 ($)
Figure 99: Australia GDP – Composition of 2018, By Sector of Origin
Figure 100: Australia Export and Import Value & Volume, 2018-2019 ($)
Figure 101: South Korea Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 102: South Korea GDP and Population, 2018-2019 ($)
Figure 103: South Korea GDP – Composition of 2018, By Sector of Origin
Figure 104: South Korea Export and Import Value & Volume, 2018-2019 ($)
Figure 105: India Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 106: India GDP and Population, 2018-2019 ($)
Figure 107: India GDP – Composition of 2018, By Sector of Origin
Figure 108: India Export and Import Value & Volume, 2018-2019 ($)
Figure 109: Taiwan Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 110: Taiwan GDP and Population, 2018-2019 ($)
Figure 111: Taiwan GDP – Composition of 2018, By Sector of Origin
Figure 112: Taiwan Export and Import Value & Volume, 2018-2019 ($)
Figure 113: Malaysia Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 114: Malaysia GDP and Population, 2018-2019 ($)
Figure 115: Malaysia GDP – Composition of 2018, By Sector of Origin
Figure 116: Malaysia Export and Import Value & Volume, 2018-2019 ($)
Figure 117: Hong Kong Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 118: Hong Kong GDP and Population, 2018-2019 ($)
Figure 119: Hong Kong GDP – Composition of 2018, By Sector of Origin
Figure 120: Hong Kong Export and Import Value & Volume, 2018-2019 ($)
Figure 121: Middle East & Africa Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Middle East & Africa 3D Printing Market Value & Volume, 2021-2026 ($)
Figure 122: Russia Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 123: Russia GDP and Population, 2018-2019 ($)
Figure 124: Russia GDP – Composition of 2018, By Sector of Origin
Figure 125: Russia Export and Import Value & Volume, 2018-2019 ($)
Figure 126: Israel Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Value & Volume, 2021-2026 ($)
Figure 127: Israel GDP and Population, 2018-2019 ($)
Figure 128: Israel GDP – Composition of 2018, By Sector of Origin
Figure 129: Israel Export and Import Value & Volume, 2018-2019 ($)
Figure 130: Entropy Share, By Strategies, 2018-2019* (%) Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device)
Figure 131: Developments, 2018-2019* Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device)
Figure 132: Company 1 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue, By Years, 2018-2019* ($)
Figure 133: Company 1 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue Share, By Business segments, 2018 (%)
Figure 134: Company 1 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Sales Share, By Geography, 2018 (%)
Figure 135: Company 2 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue, By Years, 2018-2019* ($)
Figure 136: Company 2 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue Share, By Business segments, 2018 (%)
Figure 137: Company 2 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Sales Share, By Geography, 2018 (%)
Figure 138: Company 3 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue, By Years, 2018-2019* ($)
Figure 139: Company 3 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue Share, By Business segments, 2018 (%)
Figure 140: Company 3 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Sales Share, By Geography, 2018 (%)
Figure 141: Company 4 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue, By Years, 2018-2019* ($)
Figure 142: Company 4 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue Share, By Business segments, 2018 (%)
Figure 143: Company 4 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Sales Share, By Geography, 2018 (%)
Figure 144: Company 5 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue, By Years, 2018-2019* ($)
Figure 145: Company 5 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue Share, By Business segments, 2018 (%)
Figure 146: Company 5 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Sales Share, By Geography, 2018 (%)
Figure 147: Company 6 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue, By Years, 2018-2019* ($)
Figure 148: Company 6 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue Share, By Business segments, 2018 (%)
Figure 149: Company 6 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Sales Share, By Geography, 2018 (%)
Figure 150: Company 7 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue, By Years, 2018-2019* ($)
Figure 151: Company 7 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue Share, By Business segments, 2018 (%)
Figure 152: Company 7 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Sales Share, By Geography, 2018 (%)
Figure 153: Company 8 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue, By Years, 2018-2019* ($)
Figure 154: Company 8 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue Share, By Business segments, 2018 (%)
Figure 155: Company 8 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Sales Share, By Geography, 2018 (%)
Figure 156: Company 9 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue, By Years, 2018-2019* ($)
Figure 157: Company 9 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue Share, By Business segments, 2018 (%)
Figure 158: Company 9 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Sales Share, By Geography, 2018 (%)
Figure 159: Company 10 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue, By Years, 2018-2019* ($)
Figure 160: Company 10 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue Share, By Business segments, 2018 (%)
Figure 161: Company 10 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Sales Share, By Geography, 2018 (%)
Figure 162: Company 11 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue, By Years, 2018-2019* ($)
Figure 163: Company 11 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue Share, By Business segments, 2018 (%)
Figure 164: Company 11 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Sales Share, By Geography, 2018 (%)
Figure 165: Company 12 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue, By Years, 2018-2019* ($)
Figure 166: Company 12 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue Share, By Business segments, 2018 (%)
Figure 167: Company 12 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Sales Share, By Geography, 2018 (%)
Figure 168: Company 13 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue, By Years, 2018-2019* ($)
Figure 169: Company 13 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue Share, By Business segments, 2018 (%)
Figure 170: Company 13 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Sales Share, By Geography, 2018 (%)
Figure 171: Company 14 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue, By Years, 2018-2019* ($)
Figure 172: Company 14 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue Share, By Business segments, 2018 (%)
Figure 173: Company 14 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Sales Share, By Geography, 2018 (%)
Figure 174: Company 15 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue, By Years, 2018-2019* ($)
Figure 175: Company 15 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Revenue Share, By Business segments, 2018 (%)
Figure 176: Company 15 Augmented Reality & Virtual Reality Market for Commerce Industry: By Device (AR Device, VR Device) Net Sales Share, By Geography, 2018 (%)