Surface Computing Market By Use 2020 | IndustryARC
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Surface Computing Market
Surface Computing Market: By Use (Direct, Multi Touch, Multi User, Object Recognition, Others), By Hardware (Screen, Infrared, CPU, Others), By Technology (Optical, Capacitive, Resistive, Others), By Application (Entertainment, Hospitality, Banking, Others)-Forecast (2016-2021)
Report Code : ESR 0059
Updated Date: 17 December, 2015  

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  • Report Description
  • Table of Contents
  • Customization Options
1. Surface Computing - Market Overview
2. Executive Summary
3. Surface Computing – Market Landscape

   3.1. Market Share Analysis
   3.2. Comparative Analysis
      3.2.1. Product Benchmarking
      3.2.2. Patent Analysis
      3.2.3. End User Profiling
      3.2.4. Top 5 Financials Analysis
4. Surface Computing - Market Forces
   4.1. Market Drivers
   4.2. Market Constraints
   4.3. Market Challenges
   4.4. Attractiveness of Surface Computing Market
      4.4.1. Power of Suppliers
      4.4.2. Power of Customers
      4.4.3. Threats of New Entrants
      4.4.4. Threats of Substitution
      4.4.5. Degree of Competition
5. Surface Computing Market - Strategic Analysis
   5.1. Value Chain Analysis
   5.2. Pricing Analysis
   5.3. Opportunity Analysis
   5.4. Product/Market Life Cycle Analysis
   5.5. Suppliers and Distributors
6. Surface Computing Market – By Interface
   6.1. Direct Interaction
   6.2. Multi touch
   6.3. Multi User Experience
   6.4. Object Recognition
   6.5. Others
7. Surface Computing Market – By Components
   7.1. Screen
   7.2. Infrared Light Source
   7.3. DLP Projectors
   7.4. Processor
   7.5. Memory
   7.6. Storage Device
   7.7. Infrared Cameras
   7.8. Others
8. Surface Computing Market – By Application
   8.1. Entertainment
   8.2. Banking
   8.3. Industrial
   8.4. Education
   8.5. Health Care
   8.6. Retail
   8.7. Hotels and Restaurants
   8.8. Commercial
   8.9. Others
9. Surface Computing Market – By Region
   9.1. Americas
      9.1.1. U.S
      9.1.2. Canada
      9.1.3. Brazil
      9.1.4. Others
   9.2. Europe
      9.2.1. Germany
      9.2.2. U.K
      9.2.3. France
      9.2.4. Others
   9.3. APAC
      9.3.1. China
      9.3.2. Japan
      9.3.3. South Korea
      9.3.4. Others
   9.4. ROW
10. Market Entropy
   10.1. New Product Launches
   10.2. M&As, JVs, Collaborations, Partnership
11. Company Profiles
   11.1. Company 1
   11.2. Company 2
   11.3. Company 3
   11.4. Company 4
   11.5. Company 5
   11.6. Company 6
   11.7. Company 7
   11.8. Company 8
   11.9. Company 9
   11.10. Company 10
*More than 40 Companies are profiled in this Research Report, Complete List available on Request*
"*Financials would be provided on a best efforts basis for private companies"
12. Appendix

   12.1. Abbreviations
   12.2. Sources
   12.3. Research Methodology
   12.4. Bibliography
   12.5. Compilation of Expert Insights
   12.6. Disclaimer
A Graphical User Interface (GUI) is a window with menus and requires the use of devices like keyboard, mouse, touchpad, trackballs etc. to input data into the computer, but with the advancement of technology a new phase of computing is pioneered, Natural User Interface (NUI) which is implemented in Surface Computing. In surface computing the user interaction is by touch or by any object rather than separate input devices. There are multiple cameras which sense the touch patterns or objects placed on the interfacing surface.

Some of the key applications of Surface Computing are Entertainment, Banking, Industrial, Education, Health Care, Retail, Hotels and Restaurants, Casinos, Office and many more. In Starwood Las Vegas surface computers are used as a virtual concierge, the guests can order food and drinks by the interacting with the surface. The order goes to the kitchen automatically and after the meal, the payment is done by placing the credit card on the surface. The end user industries are Retail, Hospitality, Healthcare, Commercial, Advertisement and many others.

Surface computing has a more user friendly and advanced interface than GUI. Moreover it has capability of object recognition, interaction and data sharing from devices like phones, cameras, tablets without any peripheral use. These features are the market accelerating forces of surface computing.

The surface computing market is segmented by interface, components, application and regions. Interface is further sub-categorized into direct interaction, multi touch, multi user, object recognition and others. Components section is further divided into screen, infrared light source, projectors, CPU, cameras, and others.

Surface Computing Market

Major players manufacturing Surface Computers are profiled in the report with company overview, financial overview, business strategies, product portfolios, recent developments and market shares of the key players.

Some of the prominent players are:
  • Microsoft Corporation(U.S),
  • Apple Inc.(U.S),
  • Planar Systems Inc.(U.S),
  • 3M Co.(U.S),
  • Viewsonic Corporation(U.S) and many more.
The report contains detailed and in-depth analysis of the segmentation of the Surface Computing market.
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