Mobile 3d Market Overview
Mobile
3d market is anticipated to reach $85 billion by 2026 at a CAGR of 40.6% during
the forecast period 2021-2026. The use of smartphones and laptops has risen
rapidly throughout the world. Broader use of internet services, faster speeds,
emphasis on digitization, deployment of augmented reality and virtual reality
technologies among the countries have all contributed to the growth. Technology
advancements in CPUs, chips, memory capacity along with rapid prototyping have
aided 3D invention. Improved display performance, computing power, size and
price optimization, proximity marketing and auto-stereoscopic technology, which allows users to see 3D
displays without glasses, are driving the mobile 3D market. Also
driving the industry is the availability of high-quality 3D content. The
development in electronic product including image sensors, SMS gateway and
others is attributed to the market's rise. Companies such as Intel Corp.,
Samsung, and others are investing heavily in the consumer electronics market
because of the substantial use of miniaturization in goods. The rise of
computationally intensive consumer devices has been fueled by the rising
popularity of smartphones, as well as the quest for new memory technologies,
bringing up numerous new opportunities in this area. Because silicon wafers are
widely used in the manufacture of smartphones, the introduction of 5G
technology is expected to boost sales of 5G devices, therefore boosting the
market. Hence, these factors will drive Mobile 3d market size in the forecast
period 2021-2026.
Report Coverage
The
report: “Mobile 3d Market – Forecast
(2021-2026)”, by IndustryARC covers an in-depth analysis of the following
segments of the Mobile 3d market.
By Mobile Devices: Smartphones, Notebooks, Tablets, Eyewear, Other
By Device
Components: Image Sensors, 3D Displays
By Application:
Animations, Maps and
Navigation, Mobile Gaming, Mobile Advertisements, Other
By Geography: North America (U.S, Canada, Mexico),
Europe(Germany, UK, France, Italy, Spain, Russia and Others), APAC(China, Japan
India, SK, Aus and Others), South America(Brazil, Argentina and others) and RoW
(Middle east and Africa)
Key Takeaways
- North America dominated held the major market share in 2020. This is mainly attributed to the early adoption of new technologies, presence of a large number of market participants and others.
- Due to rising demand for 3D displays in
the medical area, the 3D displays segment is projected to have a high market
share over the projection period. During surgery, 3D screens allow surgeons to
see everything in real time and in detail.
- The mobile 3D
market might see substantial growth in the next years as a result of
technological advancements and application development.Mobile 3d Market, by Geography, 2020 (%)
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Mobile 3d Market Segment Analysis- By Mobile Devices
By component, Mobile 3d market is segmented
into Smartphones, Notebooks,
Tablets, Eyewear, Other. Smartphones is estimated to hold
the highest market share among all the components during the forecast period
2021-2026. Smartphones have modernized and enhanced communication. The
market growth is being driven by growing smartphone penetration as a
result of increased Internet service usage. The rising demand for high-speed
data connectivity for integrated IoT (Internet of Things) applications like
energy management and smart home goods is expected to drive smartphone adoption
which in turn propels the market growth for Mobile 3d. For instance, OPPO India
announced in January 2021 that it plans to release more than six 5G-enabled
handsets in India this year, as the 5G-ready and Internet of Things (IoT)
product categories become increasingly significant for smartphone manufacturers
in the country. Such developments further are analyzed to drive the market in the forecast
period 2021-2026.
Mobile 3d Market Segment Analysis- By Applications
This market is segmented into Animations, Maps and Navigation, Mobile
Gaming, Mobile Advertisements, Other, on the basis of applications. Mobile gaming application is anticipated to witness a significant amount of
growth during the forecast period 2021-2026. The gaming business is growing
throughout the world, and smartphones are playing a big part in it. The gaming
business has gained scalability as a result of the introduction of mobile
games. The market is expanding as a result of increased investment in this
industry. Tencent put $90 million into Pocket Gems and $126 million into Glu
Mobile in 2019. Voodoo, a hyper-casual mobile gaming company, secured a $200
million investment from Goldman Sachs in May 2018 for online mobile game
development. As a result of these expenditures, the gaming industry is able to
produce innovative smartphone and other games, resulting in faster market
development.
Mobile 3d Market Segment Analysis- By Geography
APAC is projected to have the fastest growth during 2021-2026, owing to increasing investment across smartphones as well as gaming sectors. The region has many giants in the smartphones market, like Vivo, Oppo, Lenovo, and Samsung. Moreover, rapid digitalization, economic development and growing penetration of advanced technologies also boost the market growth. Increased demand from emerging nations in the region, such as India and Indonesia, where smartphones are quickly reaching rural regions as local governments push for a digital and mobile economy, is projected to increase demand for smartphones at the entry-level price range. For instance, the Digital India initiative is a flagship program of the Government of India aiming largely at converting the country into a digitally enabled society. Furthermore, India has introduced the PLI Scheme, which offers a 6-4 percent incentive for five years on incremental sales of manufactured phones between 2019 and 2020. To qualify for the incentives, high-end international cell phone companies, or those making handsets costing more than USD 200, had to sell items worth INR 400 million in 2020-21. Such initiatives by the government is expected to boost the market in the forecast period 2021-2026.
Mobile 3d
Market Drivers
High definition resolution (HD) in mobile 3D devices is expected to boost market growth:
The
demand for higher quality display resolutions is gaining momentum due to the
desire for unusual consumer experience with highly defined pixel quality. The
market growth is owing to various factors, such as growing demand for a better
gaming experience, enriched entertainment. In July 2021, Samsung India launched
new smartphone Galaxy A22 5G. It offers 11 bands’ support for 5G experience and
two year OS upgrades. It has 6.6” FHD+ display with 90Hz refresh rate,
versatile 48MP triple camera, 5000mAh battery and host of other innovative
features. Thus, the increasing adoption of High definition resolution (HD) in
mobile 3D devices positively impacts the market growth.
The market is expected to increase as HD video and gaming content become more widely accepted:
Cloud
gaming is a new market trend that allows players to stream high-end games to
hand-held devices like laptops, tablets, and smartphones through a fast network
connection, obviating the need for a separate gaming console or PC. The mobile
VR gaming business is also being driven by 5G. For example, Archiact announced
a collaboration with Migu (a subsidiary of China Mobile) in May 2020 for
Archiact's games to be the first VR games to be playable on Migu's 5G cloud
gaming platform, Migu Quick Gaming. Archiact further claims that by working
with Migu, it will be able to work together to develop the future of 5G VR
cloud gaming, making VR even more accessible. Such developments are augmenting
the growing adoption of Mobile 3d technology globally and set to boost the
market growth during 2021-2026.
Mobile 3d Market Challenges
High cost of 3D content and devices act as hindrance to the market growth for Mobile 3d:
The cost of
generating 3D models is usually determined by the model's complexity and
quality, the process utilized to generate the model, and the agency or artist
with whom you are working. A basic 3D model will cost between $40 and $200 on
average, while a more sophisticated model will cost between $200 and $1000, and
a more complex model can cost several thousand dollars. Hence, the High cost of
3D content and devices hinder the market growth in the forecast period
2021-2026.
Mobile 3d Market Landscape
Technology launches, acquisitions,
Partnerships and R&D activities are key strategies adopted by players in the Mobile 3d market. In 2020, the market of Mobile 3d
industry outlook has been fragmented by several companies. Mobile 3d top
10 companies include:
- 3M
- Amazon
- Amobee
- Apple
- Cooliris
- Eon Reality
- Hitachi
- HTC
- Imagination Technologies
- Inmobi, among others.
Acquisitions/Technology Launches
Relevant Report Titles:
3D Mobile Mapping Market – Forecast
(2021-2026)
Mobile Mapping Market –
Forecast (2021-2026)
Report
Code: AIR 0092
For more Information and Communications Technology related reports, please click here
LIST OF TABLES
1.Global MOBILE 3D MARKET SIZE & FORECAST BY 3D-ENABLED DEVICES & COMPONENTS Market 2023-2030 ($M)1.1 BY MOBILE DEVICES Market 2023-2030 ($M) - Global Industry Research
1.1.1 3D-ENABLED SMARTPHONES Market 2023-2030 ($M)
1.1.2 3D-ENABLED TABLETS Market 2023-2030 ($M)
1.1.3 3D-ENABLED NOTEBOOKS Market 2023-2030 ($M)
1.2 BY DEVICE COMPONENTS Market 2023-2030 ($M) - Global Industry Research
1.2.1 3D DISPLAYS Market 2023-2030 ($M)
1.2.2 IMAGE SENSORS Market 2023-2030 ($M)
2.Global MOBILE 3D MARKET SIZE & FORECAST BY 3D-ENABLED DEVICES & COMPONENTS Market 2023-2030 (Volume/Units)
2.1 BY MOBILE DEVICES Market 2023-2030 (Volume/Units) - Global Industry Research
2.1.1 3D-ENABLED SMARTPHONES Market 2023-2030 (Volume/Units)
2.1.2 3D-ENABLED TABLETS Market 2023-2030 (Volume/Units)
2.1.3 3D-ENABLED NOTEBOOKS Market 2023-2030 (Volume/Units)
2.2 BY DEVICE COMPONENTS Market 2023-2030 (Volume/Units) - Global Industry Research
2.2.1 3D DISPLAYS Market 2023-2030 (Volume/Units)
2.2.2 IMAGE SENSORS Market 2023-2030 (Volume/Units)
3.North America MOBILE 3D MARKET SIZE & FORECAST BY 3D-ENABLED DEVICES & COMPONENTS Market 2023-2030 ($M)
3.1 BY MOBILE DEVICES Market 2023-2030 ($M) - Regional Industry Research
3.1.1 3D-ENABLED SMARTPHONES Market 2023-2030 ($M)
3.1.2 3D-ENABLED TABLETS Market 2023-2030 ($M)
3.1.3 3D-ENABLED NOTEBOOKS Market 2023-2030 ($M)
3.2 BY DEVICE COMPONENTS Market 2023-2030 ($M) - Regional Industry Research
3.2.1 3D DISPLAYS Market 2023-2030 ($M)
3.2.2 IMAGE SENSORS Market 2023-2030 ($M)
4.South America MOBILE 3D MARKET SIZE & FORECAST BY 3D-ENABLED DEVICES & COMPONENTS Market 2023-2030 ($M)
4.1 BY MOBILE DEVICES Market 2023-2030 ($M) - Regional Industry Research
4.1.1 3D-ENABLED SMARTPHONES Market 2023-2030 ($M)
4.1.2 3D-ENABLED TABLETS Market 2023-2030 ($M)
4.1.3 3D-ENABLED NOTEBOOKS Market 2023-2030 ($M)
4.2 BY DEVICE COMPONENTS Market 2023-2030 ($M) - Regional Industry Research
4.2.1 3D DISPLAYS Market 2023-2030 ($M)
4.2.2 IMAGE SENSORS Market 2023-2030 ($M)
5.Europe MOBILE 3D MARKET SIZE & FORECAST BY 3D-ENABLED DEVICES & COMPONENTS Market 2023-2030 ($M)
5.1 BY MOBILE DEVICES Market 2023-2030 ($M) - Regional Industry Research
5.1.1 3D-ENABLED SMARTPHONES Market 2023-2030 ($M)
5.1.2 3D-ENABLED TABLETS Market 2023-2030 ($M)
5.1.3 3D-ENABLED NOTEBOOKS Market 2023-2030 ($M)
5.2 BY DEVICE COMPONENTS Market 2023-2030 ($M) - Regional Industry Research
5.2.1 3D DISPLAYS Market 2023-2030 ($M)
5.2.2 IMAGE SENSORS Market 2023-2030 ($M)
6.APAC MOBILE 3D MARKET SIZE & FORECAST BY 3D-ENABLED DEVICES & COMPONENTS Market 2023-2030 ($M)
6.1 BY MOBILE DEVICES Market 2023-2030 ($M) - Regional Industry Research
6.1.1 3D-ENABLED SMARTPHONES Market 2023-2030 ($M)
6.1.2 3D-ENABLED TABLETS Market 2023-2030 ($M)
6.1.3 3D-ENABLED NOTEBOOKS Market 2023-2030 ($M)
6.2 BY DEVICE COMPONENTS Market 2023-2030 ($M) - Regional Industry Research
6.2.1 3D DISPLAYS Market 2023-2030 ($M)
6.2.2 IMAGE SENSORS Market 2023-2030 ($M)
7.MENA MOBILE 3D MARKET SIZE & FORECAST BY 3D-ENABLED DEVICES & COMPONENTS Market 2023-2030 ($M)
7.1 BY MOBILE DEVICES Market 2023-2030 ($M) - Regional Industry Research
7.1.1 3D-ENABLED SMARTPHONES Market 2023-2030 ($M)
7.1.2 3D-ENABLED TABLETS Market 2023-2030 ($M)
7.1.3 3D-ENABLED NOTEBOOKS Market 2023-2030 ($M)
7.2 BY DEVICE COMPONENTS Market 2023-2030 ($M) - Regional Industry Research
7.2.1 3D DISPLAYS Market 2023-2030 ($M)
7.2.2 IMAGE SENSORS Market 2023-2030 ($M)
LIST OF FIGURES
1.US Mobile 3d Market Revenue, 2023-2030 ($M)2.Canada Mobile 3d Market Revenue, 2023-2030 ($M)
3.Mexico Mobile 3d Market Revenue, 2023-2030 ($M)
4.Brazil Mobile 3d Market Revenue, 2023-2030 ($M)
5.Argentina Mobile 3d Market Revenue, 2023-2030 ($M)
6.Peru Mobile 3d Market Revenue, 2023-2030 ($M)
7.Colombia Mobile 3d Market Revenue, 2023-2030 ($M)
8.Chile Mobile 3d Market Revenue, 2023-2030 ($M)
9.Rest of South America Mobile 3d Market Revenue, 2023-2030 ($M)
10.UK Mobile 3d Market Revenue, 2023-2030 ($M)
11.Germany Mobile 3d Market Revenue, 2023-2030 ($M)
12.France Mobile 3d Market Revenue, 2023-2030 ($M)
13.Italy Mobile 3d Market Revenue, 2023-2030 ($M)
14.Spain Mobile 3d Market Revenue, 2023-2030 ($M)
15.Rest of Europe Mobile 3d Market Revenue, 2023-2030 ($M)
16.China Mobile 3d Market Revenue, 2023-2030 ($M)
17.India Mobile 3d Market Revenue, 2023-2030 ($M)
18.Japan Mobile 3d Market Revenue, 2023-2030 ($M)
19.South Korea Mobile 3d Market Revenue, 2023-2030 ($M)
20.South Africa Mobile 3d Market Revenue, 2023-2030 ($M)
21.North America Mobile 3d By Application
22.South America Mobile 3d By Application
23.Europe Mobile 3d By Application
24.APAC Mobile 3d By Application
25.MENA Mobile 3d By Application
26.3M, Sales /Revenue, 2015-2018 ($Mn/$Bn)
27.AMAZON, Sales /Revenue, 2015-2018 ($Mn/$Bn)
28.AMOBEE, Sales /Revenue, 2015-2018 ($Mn/$Bn)
29.APPLE, Sales /Revenue, 2015-2018 ($Mn/$Bn)
30.COOLIRIS, Sales /Revenue, 2015-2018 ($Mn/$Bn)
31.EON REALITY, Sales /Revenue, 2015-2018 ($Mn/$Bn)
32.HITACHI, Sales /Revenue, 2015-2018 ($Mn/$Bn)
33.HTC, Sales /Revenue, 2015-2018 ($Mn/$Bn)
34.IMAGINATION TECHNOLOGIES, Sales /Revenue, 2015-2018 ($Mn/$Bn)
35.INMOBI, Sales /Revenue, 2015-2018 ($Mn/$Bn)
36.INTEL, Sales /Revenue, 2015-2018 ($Mn/$Bn)
37.LG, Sales /Revenue, 2015-2018 ($Mn/$Bn)
38.MASTERIMAGE, Sales /Revenue, 2015-2018 ($Mn/$Bn)
39.MICROOLED, Sales /Revenue, 2015-2018 ($Mn/$Bn)
40.MICROVISION, Sales /Revenue, 2015-2018 ($Mn/$Bn)
41.MOTOROLA, Sales /Revenue, 2015-2018 ($Mn/$Bn)
42.MOVIDIUS, Sales /Revenue, 2015-2018 ($Mn/$Bn)
43.NOKIA, Sales /Revenue, 2015-2018 ($Mn/$Bn)
44.NTT DOCOMO, Sales /Revenue, 2015-2018 ($Mn/$Bn)
45.NVIDIA, Sales /Revenue, 2015-2018 ($Mn/$Bn)
46.QUALCOMM, Sales /Revenue, 2015-2018 ($Mn/$Bn)
47.SAMSUNG, Sales /Revenue, 2015-2018 ($Mn/$Bn)
48.SHARP, Sales /Revenue, 2015-2018 ($Mn/$Bn)
49.TOSHIBA, Sales /Revenue, 2015-2018 ($Mn/$Bn)
50.YUVSOFT, Sales /Revenue, 2015-2018 ($Mn/$Bn)