Graphic processing unit (GPU) Market By Product 2021 | IndustryARC
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Graphic processing unit (GPU) Market
Graphic processing unit (GPU) Market: By Product (Smartphones, Tablets, Notebooks, Workstations & Gaming PC); By Application Segment (Computer Aided Design & Flight Simulation); By Type (Dedicated, Integrated & Hybrid) – With Forecast (2016-2021)
Report Code : ESR 0241
Updated Date: 22 January, 2016  

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  • Report Description
  • Table of Contents
  • Customization Options
1. Graphic processing unit – Market Overview
2. Executive Summary
3. Graphic processing unit – Market Landscape

   3.1. Market Share Analysis
   3.2. Comparative Analysis
      3.2.1. Product Benchmarking
      3.2.2. End User Profiling
      3.2.3. Top 5 Financials Analysis
4. Graphic processing unit – Market Forces
   4.1. Market Drivers
   4.2. Market Constraints
   4.3. Market Challenges
   4.4. Attractiveness of the Graphic processing unit (GPU) market
      4.4.1. Power of Suppliers
      4.4.2. Power of Customers
      4.4.3. Threat of New Entrants
      4.4.4. Threat of Substitution
      4.4.5. Degree of Competition
5. Graphic processing unit (GPU) market – Strategic Analysis
   5.1. Value Chain Analysis
   5.2. Pricing Analysis
   5.3. Opportunities Analysis
   5.4. Product/Market Life Cycle Analysis
   5.5. Suppliers and Distributors
6. Graphic processing unit (GPU) market– By Product
   6.1. Smartphones
   6.2. Tablets
   6.3. Notebooks
   6.4. Workstations
   6.5. Gaming PC
7. Graphic processing unit (GPU) Market– By Application
   7.1. Computer aided design
   7.2. Flight Simulation
8. Graphic processing unit (GPU) Market– By Type
   8.1. Dedicated graphic cards
   8.2. Integrated graphics solutions
   8.3. Hybrid cards
9. Graphic processing unit (GPU) Market– By Geography
   9.1. Introduction
   9.2. Global Study
   9.3. Americas
      9.3.1. North America
      9.3.2. Brazil
      9.3.3. Argentina
      9.3.4. Others
   9.4. Europe
      9.4.1. U.K.
      9.4.2. France
      9.4.3. Germany
      9.4.4. Others
   9.5. APAC
      9.5.1. China
      9.5.2. Japan
      9.5.3. India
      9.5.4. Others
   9.6. ROW
10. Graphic processing unit (GPU) Market Entropy
   10.1. New Product Launches
   10.2. M&As, Collaborations, JVs and Partnerships
11. Company Profiles
   11.1. Advanced Micro Devices  Inc.
   11.2. Intel Corporation
   11.3. NVidia Corporation
   11.4. Qualcomm Inc.
   11.5. Freescale Semiconductor Inc.
   11.6. Texas Instruments Inc.
   11.7. Broadcom Corporation
   11.8. ARM Holdings Plc
   11.9. Samsung Electronics Co. Ltd.
*More than 40 Companies are profiled in this Research Report, Complete List available on Request*
"*Financials would be provided on a best efforts basis for private companies"
12. Appendix

   12.1. Abbreviations
   12.2. Sources
   12.3. Research Methodology
   12.4. Bibliography
   12.5. Compilation of Expert Insights
   12.6. Disclaimer
GPUs in association with CPUs are used to increase the overall processing power of a system for engineering, media and enterprise applications. GPUs can also be used for accelerating a number of applications ranging from graphics to even developing complex three-Dimensional (3D) models. One way that a GPU is able to improve the performance of a system for the various applications mentioned above is the ability of the GPU to have a number of cores which are able to process and undertake multiple task simultaneously whereas in a simple CPU, this takes place sequentially and hence, a number of complex functions would not operate effectively without the aid of a GPU.

The use of GPUs has been increasing considerably over the past decade primarily due to the entertainment and gaming industries. Both industries have been relying heavily on GPUs to develop more advanced computer graphic models as well as more complex and advanced games. Furthermore, many of these games are now played online involving multiple players to take part in these games. As such, the processing power required to run the games will be extremely high and is made possible only through the use of GPUs. The market is dominated primarily by one vendor that has had a controlling share for quite some time with another two companies behind the leader. GPUs are made available as a standard product offering on many computing devices primarily because of the number of processes and applications that are being used on a computing system nowadays. Initially, gaming would have been the only requirement for GPUs, however, with a number of processes now taking place online as well as with a vast volume of data and processing being stored online, GPUs have become even more essential.
Graphic processing unit (GPU) Market

The Graphic processing unit (GPU) market can be segmented on the basis of product:
  • Smartphones
  • Tablets
  • Notebooks
  • Workstations
  • Gaming PC 
In terms of application, the Graphic processing unit (GPU) market has been segmented across the following:
  • Computer aided design
  • Flight Simulation

In terms of type, the Graphic processing unit (GPU) market has been segmented across the following:
  • Dedicated graphic cards
  • Integrated graphics solutions
  • Hybrid cards

The market has been segmented based on the following geographies:
  • North America
  • South America
  • APAC
  • Europe
  • Middle East
  • Africa

Following are just a few of the companies that are operating in the graphic processing unit (GPU) market:

  • Advanced Micro Devices , Inc.
  • Intel Corporation
  • Broadcom Corporation
  • Qualcomm, Inc.
  • Nvidia Corporation
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